Many times Art is thought of as a hobby and it’s not necessarily encouraged as a career path. We were inspired by the artists in Supercell to work together with HundrED to promote Art as a key element in education.
HELSINKI (PRWEB) March 03, 2020
Today, HundrED announces its Spotlight on Visual Arts in partnership with the mobile game development company, Supercell. All innovators, educators and organizations working in the field of Visual Arts education are encouraged to share solutions or partner on the project.
With ever-expanding digital platforms with visual content in our lives and work, visual acuity, visual literacy and the ability to communicate visually must be recognised as a fundamental skill in K12 education at par with literacy and numeracy. Additionally, there is recently increased emphasis on STEM education worldwide to prepare students for the modern workforce, but the value and importance of art education in schools is often sidelined.
Even in professions not directly creating visual art, Danny Gilliland, the Head of Impact & Growth at HundrED, shares, “the ability to understand and reflect visual artistic expression is critically important to thriving in today’s digital and visual world. Visual arts not only cultivates the ability to reflect, understand and communicate important information, but fosters creativity and joy in our daily lives.”
The HundrED Spotlight will showcase leading innovations from around the world that both encourage self-expression and cultivate the creative thinking skills needed for 21st century life and work. The innovations will be required to have an educational element that promotes an increased interaction with visual arts education in and outside of our schools.
“Many times Art is thought of as a hobby and it’s not necessarily encouraged as a career path. We were inspired by the artists in Supercell to work together with HundrED to promote Art as a key element in education.” states Maria Facal, from the Corporate Social Responsibility team in Supercell.
The submission call to share innovations ends on Friday, 15th May 2020 1700 UTC. Selected solutions will be released at the end of 2020 to kick-start a movement that supports the integration of visual art education in our classrooms globally.
Finnish based, not for profit, HundrED, discovers, researches and shares inspiring innovations in K12 education. Their goal is to help improve education and foster a movement through encouraging valuable, impactful & scalable innovations to spread, mindful of context, across the world. Since 2016, HundrED has been conducting rigorous research to seek and select 100 inspiring innovations of that year, annually. All of the insights and selected innovations are documented, packaged and shared with educators around the world to easily implement, with free support. For more information, please visit: http://www.hundred.org or follow on social media: Twitter: @HundrEDorg and Facebook: https://www.facebook.com/HundrEDorg/
Supercell (supercell.com) is a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since its launch in 2010, Supercell has brought five games to the global market: Brawl Stars, Clash Royale, Boom Beach, Clash of Clans and Hay Day. Supercell’s goal is to make the best games – games that are played by as many people as possible, enjoyed for years and remembered forever. For more information, please visit: https://supercell.com/en/ or follow on social media: Twitter: @supercell and Facebook: https://www.facebook.com/supercell/
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